"No
playing until you've finished your homework!" We've all heard that
before. New research suggests, though, that imaginative play actually
increases children's academic success. Findings Kids
naturally like to play make-believe. Studies have now shown how
imaginative playing may be used to prepare kids for school. In a number
of studies, Singer and Singer's (1992, 2001) research team trained
parents, teachers, and home care providers in make-believe games that
included lessons about numbers, colors, shapes, vocabulary, and
reading. These researchers found that children who play with their
caregivers in these imaginative ways make significant gains in
readiness skills, as compared to a control group whose caregivers did
not learn these play skills. Playing is also good for caregivers,
because it involves them as full partners in children's development
(Singer & Singer, 2001; Singer & Singer, 1992). Significance A
significant percentage of American children, especially children from
low-income families, enter kindergarten unprepared to learn. While
high-quality care from parents and other caregivers can improve
children's school readiness, engaging parents and children in early
intervention techniques can be difficult. Imaginative playing is one
kind of care that is enjoyable for both parent and child, is easier to
teach than some other interventions, and is effective in preparing
children for school. Practical Application Learning
through imaginative play has been incorporated into curricula in
Connecticut, Los Angeles, Birmingham, Alabama, and Ohio--just to name a
few places. Researchers have also created and distributed a video-based
program, entitled "Learning Through Play for School Readiness." Under a
U.S. Department of Education grant, 2700 copies of this video were
given to Head Start centers, PBS Ready-to-Learn Directors, public
libraries, and other organizations that serve low-income communities.
This video-based program trains parents and other caregivers to engage
3-5 year-old children in intrinsically motivating learning games that
produce measurable gains in children's key ready-to-learn skills, such
as enhanced vocabulary. Cited Research Singer, D. G., & Singer, J. L. (1992). . The house of make-believe. Cambridge, MA: Harvard University Press. Singer, D.G. & Singer, J. L. (Eds.) (2001). Handbook of children and the media. Sage Publications. American Psychological Association, May 28, 2003 For more on Education, click here.
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